contribution: decimal (12.34% → 0.1234) | ied / boss dmg / dmg: the % values as shown in-game | "current spec" = where optimization starts from
| during ba | current | |
|---|---|---|
| origin | ||
| ascent | ||
| m1 | ||
| m2 | ||
| m3 | ||
| m4 | ||
| radiant flame | ||
| hakumenkonmou | ||
| destruction | ||
| venom |
enter contributions and cast counts from your ba log. leave 0 for skills not in your ba.
| contribution | times used | cap hard cap on uses per boss fight. used to normalize ascent's contribution to the expected boss kill time. | |
|---|---|---|---|
| origin | — | — | |
| ascent |
| contribution | |
|---|---|
| talisman dance | |
| heartwreck |
| contribution | |
|---|---|
| pulverize | |
| spinning strike | |
| celestial strike | |
| leaping strike | |
| explosive soul |
| contribution | |
|---|---|
| piercing shot | |
| shade fletched arrow |
| contribution | |
|---|---|
| dance of poison | |
| poison (dot) | |
| shadow cleave | |
| execute |
| contribution | |
|---|---|
| hakumenkonmou | |
| venom | |
| destruction |